People in Places: Mountains

mountain peeps: 100 mountain peeps: 160
mountain peeps: 140 mountain peeps: 200
mountain peeps: 3D print farmer mountain peeps: 3D print ranger
mountain peeps: exhibit mountain peeps: exhibit



I showed the People in Places series at an exhibition; it’s a series that features a dozen characters, with three states: 2D print, 3D animation on a computer screen, and 3D print (they do not each have three states; I have 12 2D prints, three 3D anims and 10-ish 3D prints, with only two having all three states).
This is a tutorial of sorts about it (in five parts).
I won’t give a lot of details about modeling or animating (I’m assuming you have basic knowledge of it, and if not there’s lots of tutorials about it), but as textured overlays and 3D printing are new to me I’ll assume they’re new to you too.

Specific instructions are for Blender and Bambu Studio but there should be equivalents in similar softwares.


Chapters:

  1. modeling and 2D prints
  2. procedural textures
  3. 3D prints
  4. slicer options
  5. animation


    > next part: modeling and 2D prints >